[1] It was released by Wizards of the Coast in 1993 as the company's first trading card game
WotC fixed this issue with a nice solution in Khans of Tarkir
Shigeki, Jukai VisionaryShigeki, Jukai Visionary (also an excellent graveyard-filler), Webstrike EliteWebstrike Elite, Splendor MareSplendor Mare, Agonasaur RexAgonasaur Rex, Warped TuskerWarped Tusker, and Titanoth RexTitanoth Rex can be repeatedly cycled and returned to hand, extracting maximum value

Eleven, the Mage - Cecily, Haunted Mage - Tier 2-3 (Eleven is the best of this commanders, since she has the Grixis coloridentidy and real draw) Mike, the Dungeon Master - Othelm, Sigardian Outcast - Tier 3-4 (Together with Eleven this could be a solid 5 colored list and Mike also enables combos with Village Bell-Ringer Lucas, the Sharpshooter - Bjorna, Nightfall Alchemist - Tier 3-4 (Will and Lucas can work as a Mini Blue Farm deck with Lurrus as companion) Will the Wise - Wernog, Rider's Chaplain - Tier 3-4 Chief Jim Hopper - Sophina, Spearsage Deserter - Tier 4 Max, the Daredevil - Elmar, Ulvenwald Informant - Tier 4 Dustin, Gadget Genius - Hargilde, Kindly Runechanter - Tier 4-5 Mind Flayer, the Shadow - Arvinox, the Mind Flail - Tier 6 We'll see how things went out, but for now it feels like pure guessing To collect reliable data we tried to incorporate as many aspects as possible: we played a lot of games, with specific decks we compared already existing (c)EDH Tier lists we looked at EDH-relevant videos and listened to podcasts on the topics we evaluated statistics from the "cEDH Metagame Project v1-2", Moxfield, tappedout & EDHREC we watched different (c)EDH Tournaments we consider the cEDH-decklist-Database we play, view and evaluate a lot of online / webcam games we talk with many different people from the cEDH community we interpreted and of course also included our own experiences and those of the players from our LGS You don't understand why a specific commander is rated so high/low
