Bria, Riptide Rogue Two generic, one blue, one red legendary creature Otter Rogue 3/3 Mythic Rare Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn
While I'm historically a huge Marvel nerd with Spider-Man being first in line and X-Men a close second, I'm also one of those curmudgeons that really, truly love the iconic Magic: The Gathering storylines
Legendary tribal is a growing theme in EDH, with Dihada, Binder of Wills
There's a memory component here, but it's no harder to track than, say, the Day/Night cycle while there are no Daybound or Nightbound creatures in play