The 1999 Base Set had a relatively small English print run compared to the millions of packs produced today
Digital artwork reproduces the look of the paper card game, and users interact with their cards to play with them on a virtual tabletop
Then they can trade up, untap to block, won't die, and you'll gain a ton of life

transparent graphics youll need to be able to see stuff behind other stuff layers (non-destructive editing) since were dealing with lots of text, backgrounds, artwork, symbols, etc, we want to make sure we can always go back and change things without it interfering with something else text handling (fonts, spacing) not just typing game text, but having control over font sizes, use of different typefaces, etc image import/export naturally any graphics program should be able to open and save images, however WHAT format you can save to is just as important basic alignment/positioning (guides/grids) making sure text and graphics are properly aligned to one another increases authenticity high resolution support not just with pixel dimensions, but also being able to set DPI for printing purposes Ultimately the goal is to find a graphics editing program that gives you options, flexibility and control over your card designs