These extra mechanics, while having the potential to produce great flashes of synergy, do ever so slightly muddy the waters around what exactly the decks winstate is supposed to be
Ajani Goldmane Ajani Steadfast Ajani, Adversary of Tyrants Ajani, Caller of the Pride Ajani, Inspiring Leader Ajani, Outland Chaperone Ajani, Strength of the Pride Ajani, Wise Counselor Archangel Elspeth Basri Ket Basri, Devoted Paladin Elspeth Resplendent Elspeth Tirel Elspeth, Knight-Errant Elspeth, Storm Slayer Elspeth, Sun's Champion Elspeth, Sun's Nemesis Elspeth, Undaunted Hero Gideon Blackblade Gideon Jura Gideon of the Trials Gideon, Ally of Zendikar Gideon, Battle-Forged Gideon, Champion of Justice Gideon, Martial Paragon Gideon, the Oathsworn Grand Master of Flowers Nahiri, the Lithomancer Serra the Benevolent Teyo, Geometric Tactician Teyo, the Shieldmage The Eternal Wanderer The Wanderer The Wandering Emperor
Most fetch lands don't tap for a colour of mana themselves, but can be sacrificed to search for a specific type of land
Still, this could be a good way of closing out the game for go-wide decks that need lots of counters